I recently became fascinated with the incredible imagery and computation magic one can do in the GPU. I have decided to give it a go and learn GLSL. Now, learning something new is always challenging, specially if it requires skills one is not so strong at, so I have decided to go into a little self-imposed experiment alla Beeple called ShaderADay. In essence, the experiment is to code at least one shader per day for a year and see how good I can get at it! The link to the project will take you to the repository with source code for everything I manage to do during this experiment (to be finished by March 2018). This gallery will showcase the best outcomes of the ShaderADay project.

PS: If you are wondering how I display these in my site, I’m using here the glslGallery plugin.


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