Reading (as) Bodies
Role
Software Developer
Type
Interactive installation
Commissioned by
Tao G. Vrhovec Sambolec
Motion tracking sonic experience
Reading (as) Bodies is a spatial intervention, responsive sound installation, and performative environment that reimagines written text as a graphic landscape and reading as a physical act.
By combining tracing technology with digital sound synthesis, the installation creates an immersive space where visitors inhabit both the visual form and sonic resonance of text. Through magnification, movement, and slowing down, reading becomes a bodily experience—an encounter with language that unfolds across sight, sound, and gesture.


As an extension of the Reading Voice project, Slovenian audiovisual artist Tao G. Vrhovec Sambolec commissioned me to further develop the concept by designing a large-scale tracking system using the wireless digital positioning platform Pozyx. Our custom software employs a triangulation algorithm to accurately infer participants’ locations within the room, enabling them to generate and manipulate sound through bodily movement. At the same time, Tao can compose dynamic configurations of text across the floor, which the system continuously detects and translates into a responsive sonic experience.


The installation was developed at the Lab for Unstable Media V2_ in Rotterdam.